3D Stereophotogrammetry Pixie
A long name but practically is a 3d scan from photos whit the bonus u get the texture to not only the point cloud data. I used Autodesk 123D Catch, a free extraordinary application for creating 3D geometry from multiple angle photos of a subject. Its great, the accuracy is good for production quality but is efficient only for static non reflective/refractive subjects, great for props or statues. The processing is done online on autodesk cloud servers, not locally so u require an internet connection. The mesh u get is very high poly and triangles not quads but the true advantage is that u get the texture already unwrapped and camera position from witch the fotos ware taken, so u can import in nuke/mari/mudbox and correct/re-project the textures or paint something else directly on model and from the correct angle and camera position.I imported the model in maya and used 3Delight for maya for rendering because i currently study, and try to switch completely to renderman specification in my projects, but u can render very very fast with maya hardware to.
Link to Autodesk 123DCatch: http://www.123dapp.com/catch
3Delight(first license is free but limited to only 2 cores): http://www.3delight.com/en/